Archive for the 'Design' Category

Oct 04 2008

Managing the Storm in Project Management

Project Manager

Wow! I can’t believe it’s been over a month since my last post. Actually, I can. I’ve been busy. Very busy. Been working on a pretty large web project that’s requiring a lot of hours during the day, and a lot of hours during the night to complete. It’s a challenge, but I have confidence that the end result will justify the means–even if the means means long hours in front of a computer without being able to publish my normal Level2wo blog posts. Sorry, sometimes priorities get in the way. That’s a joke.

I think for today’s post I just want to jot down some off the cuff notes about what’s been going on in the project that’s taking so much of my time. It’ll help me think, and maybe give you some insight into another project manager’s world, so you realize that you’re challenges and difficulties may just be normal. Or, maybe, make you feel that much better about your management skills.

The project I’m working on has many moving pieces, including a project team in four locations, English as a second language (for some team members), difficulties in communication (at varying levels among various resources), and lots and lots of digital assets spread across multiple business units. Managing the project is like lasso-ing a hurricane…but I must admit, the lasso does work.

As in previous lives, you come to understand that, while there is chaos all around, understanding that chaos and ensuring everyone on your team is comfortable with that chaos is key to project success. As a PM, I often strive to bring comfort and to ease my team members when they are stressed, over-worked, and when they simply need to step back, take a deep breath, relax, and get their second (and third and fourth) wind. As any project manager knows, there is pressure coming from all around to ensure client expectations are met, to ensure the little details fit into the larger project, to ensure that budgets are met, to ensure that everyone is communicating what they need to be communicating to each other for the health of the project, to ensure that all contingencies are in place, and on and on. It’s normal to get stressed out, both as a team member and as a project manager. Read it again: It’s Normal.

I’ve found that, given you’re doing everything you need to be doing, given that you’re prepared and understand that there will be very, very busy times and some not-so busy times, given that you understand the need and value in coaching and making people smile from time to time, you’ll do fine. That’s not to say you’ll not go through the ups and downs yourself, but you’ll do fine. It’s managing the inputs above that will provide you with the output–a completed project that is polished at the end, even though it may have started as a rough boulder in the beginning.

No responses yet

Aug 13 2008

Project Management Issues

 Project management

Project Management Issues

Projects are rarely easy. Well, let me rephrase that. Projects often have difficulties. Hmm. Let me use Robert Burns’ or John Stenbeck’s more popularly known phrase: “The best laid plans of mice and men often go awry.” Or, maybe…well, you get my point. Projects of any kind face difficulties, from scope creep to communication issues, over-promising and under-delivering, and quality and cost issues. There’s more, but I just don’t have the time to get into them all.

So what do you do? It’s simple, and yet it’s maybe not that simple. Nothing beats planning. Nothing except for luck, great clients, great teammates, and, if you’re lucky, a combination of the two. But that’s not something you should count on. Issues arising, clients changing their minds, less than efficient team members. That’s what you should expect; if you get anything better than that, then you, my friend, have a heck of a team that you need to hold onto.

 In interactive projects, much can and does go wrong. And by wrong I don’t mean failures of massive proportion, but rather websites becoming a lot larger and more complex than agreed to in the SOW (statement of work), quality being produced by outside vendors not being up to what your (or worse, the client’s) expectations are, technology failures (server crashes, missed deadlines, delayed client approvals, PHs (person hours) over budget), etc.

What do you do? Truthfully? Roll with the punches. Learn from your mistakes, and learn from the mistakes of others, so that you don’t repeat the mistakes. Learn how your organization works, and learn how your client’s organization works. Once you understand the big picture, managing the minutae gets better. But learn. Be patient. Understand that everyone has an agenda, that everyone is probably as just as busy as you are and lacks as many resources as you do, and that they’re making the best of it. Have a smile on your face, because the storm will pass. It always does. And keep your head in the game, showing confidence and glee the entire time. You get your teammates to stay in the game, you’ll get that much more done that much quicker. And focus. You’ll be fine…just know it, and all will work out.

No responses yet

Aug 07 2008

Hurry Up and Wait

Hurry up and wait

One of the aspects of building websites and working for interactive agencies that is sometimes nice and sometimes excruiciatingly painful (for some, anyway), is the hurry up and wait aspect of projects. If you’ve been involved in this type of work–or other types that rely on bidding for a contract, a lot of back and forth with clients, dotting all of the i’s and crossing all of the t’s, you know exactly what I’m talking about. It’s good and it’s bad–depending, anyway, on who you ask.

Personally, i’m neither here nor there on the matter. I enjoy having downtime to prep, to learn more about my client’s business, to think (or at least try to think) as they do. I know putting myself in my client’s shoes is one of the best ways for me to help them get where they need to get. In previous positions, I’ve not always had the opportunity to step back for a few minutes in order to look at the bigger picture. And I know (and I’m sure you know), plenty of people that don’t really care to grasp the bigger picture, because they know what their role is and know (or think) that their role will not have a direct impact or substantial impact on the client business to make a difference…so why try. And, in reality, some of them may be right. But there needs to be a little bit of both type people–the contributor with his or her eye on the larger picture, and the contributor who can’t see the trees for the forest. I think that helps–at least I know it does in my world.

OK, I sense i’m blabbing here, because it’s getting late and i’m tired. I hope I made sense up above–and, in fact, I ‘hope’ so much that i’m not even going to read what I just wrote, which is pretty rare. Have a great night.

No responses yet

Jul 24 2008

Facebook Applications: The Good, The Bad, The Ugly

Facebook Applications

Seems like Facebook is about to crack the whip. When it comes to the applications that make it through to see the light of day, anyway. At a recent programmer’s conference, Facebook CEO and founder Mark Zuckerberg spoke to a group of programmers about the influence his 4 1/2 year old company has built up, as well as what their role might (or might not) be at Facebook in the future.

And no suprise here, the programmers listened. Turns out (and it’s not a suprise to anyone reading this, I’m sure), Facebook can make an application company. Literally. Some $200 Million in Venture Capital has poured into companies that have been building applications for the social networking site, not to mention the $240 Million Microsoft through at Facebook for a piece of the action. With the deluge of applications on the site, some issues have arisen.

Personally, I’ve sent email to contacts I did not want to send email to. A few careless clicks and away went communication to people I did not intend to send email to. Apparently, I’m not the only one. One of the issues Zuckerberg and Facebook will be trying to tackle is that of applications either maliciously or unfortunately performing actions detrimental to users–either exposing security holes, or anything that would damage user experience. And seems Facebook will now be rating, endorsing, and banning applications moving forward. In my opinion, that’s a great move.

Personally, I don’t particularly want to be invited to slay anyone or throw pie at any of my contacts. But then again, that application is probably not for my age group anyway.

No responses yet

Next »